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XEDITION

자유게시판

자유게시판

Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.


You must be willing to sacrifice the health of your own towers to build an overwhelming elixir advantage.


Trading Health for Elixir


The biggest mistake novice Beatdown players make is trying to defend every single cheap attack the opponent throws at them.


You are intentionally losing the battle in the first two minutes to guarantee that you win the war in the final minute.


  • Beatdown shines in double elixir.
  • Space them out.
  • Reset, absorb damage, and wait for the double elixir phase.

Building the Deathball


A Golem or Giant is virtually useless on its own; it will simply be surrounded and killed by cheap skeletons.


If you have a Night Witch for melee DPS and bat swarms, you also need a Baby Dragon or Electro Dragon to provide splash damage against enemy swarms.


The Heavy HitterSpecific Strategy
The Golem (8 Elixir)The heaviest, slowest investment; requires the most sacrifice but creates the most unstoppable push when fully supported
The Giant (5 Elixir)Cheaper and faster, allowing for more aggressive, mid-game pushes and significantly better defensive utility

The Psychological Weight of the Push


They know that in fifteen seconds, a massive, game-ending threat will arrive at their bridge.


Unleash the behemoth, and claim your three crowns.



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