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Building A Spawner Deck In Tower Rush
2026.07.12 14:31
By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.
If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.
The Foundation of the City
The Furnace provides massive splash-damage value, instantly killing enemy swarms and forcing the opponent to respond to the fire spirits before they connect with the tower.
The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
- It provides constant ground distraction and acts as a hard counter to single-target tanks like the Prince.
- Always know the opponent's heavy spell cycle.
- Spawner decks dominate in double elixir.
The Support Cards
Cards like the Flying Machine or Dart Goblin are perfect because they can sit safely behind your wall of huts and snipe enemy attackers from a distance.
The final piece of the puzzle is a primary win condition that synergizes with the chaos; a Graveyard spell or a Royal Recruits drop works perfectly when the opponent is completely overwhelmed.
| The Building | Strategic Function | Placement Zone |
|---|---|---|
| Goblin Hut (5 Elixir) | Constant anti-air chip damage and spell bait | Safely behind the Princess tower or deep in the corner |
| Furnace (4 Elixir) | Splash damage pressure and swarm control | Aggressively in the center to pull tanks and pressure the bridge |
Suffocating the Opponent
You are daring the opponent to break through an infinite wall of meat shields.
Build the city, protect the infrastructure, and watch the endless wave wash over them.
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