메뉴 건너뛰기

XEDITION

자유게시판

자유게시판

While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.


Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.


Prioritizing Your Choices


The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).


Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.


  • If you give them a Balloon, you MUST draft anti-air immediately.
  • Stability is key.
  • If you have the choice between a Fireball and a wizard, take the Fireball.

Sabotaging the Opponent


Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.


Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.


Card PairingThe KeepWhat to Give
Hog Rider vs. If you liked this posting and you would like to obtain extra info relating to tower rush kindly visit our own site. Barbarian HutIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend against
Spell vs SwarmYou now have the perfect counter to the swarm you just gave themYou instantly know one of their cards and have the exact counter ready

Embracing the Chaos


The winner of a draft match is the player who can identify their bizarre new win condition fastest.


Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.

위로